Home

Reus Gameplay!

Want to see a fraction of Reus gameplay? Check this video out, narrated and played by yours faithfully! Tell us what you think of it here, or on facebook!

Adriaan Jansen
Uncategorized

Abbey Jam

How is it that in two days time we created four games, while Reus is already taking more than a year? Last week we threw our time-consuming aims of polish and quality temporarily out of the window and hosted the Abbey Jam. The Abbey Jam is meant as a creative burst where everyone who normally […]

Manuel Kerssemakers
Uncategorized

Indigo is imminent

Indigo is the Dutch game festival which runs this Friday and Saturday. We are invited to show Reus and it will be the first time that we’re showing Reus to the public, consisting of you and everyone else that wants to see it. You can imagine our excitement/nervousness. We try to convert these emotions into hardcore […]

Manuel Kerssemakers
Uncategorized

Reus

Abbey Games is working on Reus, a 2D God Game where you control nature giants to balance human progression. Can you guide humanity to utopia, or will human greed ultimately destroy civilization? Reus is out right now! Get it on Reusgame.com, Steam, GoG, Desura, Gamergate, Greenmangaming, or Gamesload.de!

Adriaan Jansen
Uncategorized

Theme is everything!

Ever looked at someone playing a game, and thought:”What could possibly be fun about that?” It could be a game that hardcore gamers seem to have a grudge against, like football managers or a horse game. If you’re more of a casual gamer, you’re more likely to say this about hardcore games like Civilization, Call […]

Adriaan Jansen
Uncategorized

So we’re back

We’re back in hardcore development for a week now. Gamescom strengthened us in our belief that people are interested in liking our game. Bas, Maarten and I ran around in the business and entertainment area for three full days to tell as many people as possible about our game. We went to distributors, publishers, developers, interviewers, […]

Manuel Kerssemakers
Uncategorized

Going to Gamescom

This week large parts of the game industry put their eyes on GDC Europe and the Gamescom, both taking place in Köln, Germany. We thought: a good place to distribute our brand new business cards :). We decided that Gamescom should be the first conference we go to as a company. Mainly because there are so […]

Manuel Kerssemakers
Uncategorized

The business card trading card game

We will be attending gamescom 2012! We won’t be having a booth, we’re mainly going there for business. I figured that we needed business cards, so I made some. I thought it would be fun for our business cards to represent a game. And by represent a game, I mean *be* a game.

Maarten Wiedenhof
Uncategorized

Resharper

Dear Resharper, I wanted to tell you about my feelings in person but then I thought I would write them in a letter since you’re not really a physical entity. Resharper, I have been in love with you for the past few years. It is only now that I cannot bear to keep my feelings […]

Bas Zalmstra
CodingLulz

And a preview at that!

And because Wesley still had some time left, he also did a preview. He based it on the alpha play session he had while he was at our office. You can now read the first ever account of Reus’ gameplay.

Manuel Kerssemakers
Uncategorized