Home
Filtered on posts Clear

Ludum Dare- Tinytanic

Our team  entered the Ludum Dare with a bit of a problem: We’re already making a tiny world game during working hours! So we needed another look on this “tiny world”. We came up with small scopes and small spaces, and inspired by the national geographic we came with THIS: Man, the world of safety […]

Adriaan Jansen
Uncategorized

Hey! Pssst! We’re looking for someone…

Maybe you already noticed, but we now have a jobs section here on the website.  At the moment we’re looking for 2D Artists, so if you’re a talented artist (or you know one), take a look there! P.S. We will soon release a lot more information about the game we’re working on!    

Adriaan Jansen
Artbusiness

The Designer Class- What are the game designer’s pitfalls?

A few weeks ago, I started with a series of blogposts about what it’s like and what it takes to be a game designer. Because we’re talking games here, I’m approaching these posts as an RPG character creation guide. The series consists of the following chapters: Role: What are the tasks of a game designer? […]

Adriaan Jansen
Game Design

Game Design: The Designer Class – What skills does he use?

A few weeks ago, I started with a series of blogposts about what it’s like and what it takes to be a game designer. Because we’re talking games here, I’m approaching these posts as an RPG character creation guide. The series consists of the following chapters: Role: What are the tasks of a game designer? […]

Adriaan Jansen
Game Design

Game Design: The Designer Class – What is he like?

Last week, I started with a series of blogposts about what it’s like and what it takes to be a game designer. Because we’re talking games here, I’m approaching these posts as an RPG character creation guide. The series consists of the following chapters: Role: What are the tasks of a game designer? Passive Abilities: […]

Adriaan Jansen
Game Design

Game Design : The Designer Class – What does he do?

After finishing your favorite game, you may have stopped and thought: “Wow, what an amazing game! I wish I could make a game as awesome as this one!”. Then it hits you. Why not? But how can I become a game designer? Which skills or talents do I need? What does a game designer actually do anyway!? There […]

Adriaan Jansen
Game Design

Game Design: Paper Prototype

So all this time you’ve been reading our blog, watch us bump into different kind of problems and seeing our progress. But you probably have no idea what we’re actually making! Yeah, sure, something with a planet, giants and purdy pictures. Well, we still can’t tell much about the game. You know, buzz is everything, […]

Adriaan Jansen
Among the GiantsGame Design

Game Design: Games that influence our new game

Sooo, late happy new year everybody! That 2012 may bring many good games to you! For the blog, I thought it would be funny to tell you about the games that had a significant influence in the design of our awesome new game. I can’t tell much about the game we’re making yet, but maybe […]

Adriaan Jansen
Among the GiantsGame Design

YESSS!! Llamapalooza!

Ladies and gentlemen, we are proud to present our first little game: Llamapalooza! As you might know, Llamapalooza was a mini-project of Bas and me. We made this game in about 7 days of work, so don’t be to hard on this Llama frenzy fun! Music and sounds by Joni van der Leeuw from OIIO. […]

Adriaan Jansen
Llamapalooza

Art: Finally some real art

Where are the updates, eh? Well, this weeks we went to Game in the City in Amersfoort, which was very, very awesome! Maybe we’ll update some on that later. We’re also wrapping up Llamapalooza with sounds made by Joni van der Leeuw from OIIO. It will hopefully be up for download somewhere this week! So […]

Adriaan Jansen
Among the GiantsArtConcept Art